Post by donghabs98 on Feb 11, 2012 17:36:42 GMT -5
TBSL Rules!
Salary Cap
1. Staying under the salary cap $68M and over the floor $43M
2. Injured players do not count against cap
3. Penalties:
Over the Cap:
1st + 2nd Warning : Best player benched for next sim
3rd Warning : Best player suspended indefinitely
4th Warning : Best player and goalie sit a season.
5th Warning: You won't be here to get a 5th warning.
Under the Cap floor:
1st Warning- Best propsect on NHL roster is bench
2nd Warning- 2 prospects are bench
3rd Warning- you lose a 3rd pick
4th warning-You lose a 2nd pick too
5th warning- you lose your 1st pick
Releasing, Claiming, Calling Up and Sending players down
1. Players may be released by a GM at any time...
2. Players over the age of 25 must be waived if you would like to sent them down to the AHL.
2. A GM may claim a waived player within 12 hours of the said player being put on wiavers. If a GM put Sidney Crosby on waivers, the team lowest in standings at that time will get him. In offseason, it's first come, first serve.
3. GM's may call up any player at any time, but must stay under your 23 man roster size (You do not need to have 23 players called up but it is recommended that you have at least 2G 4LW 4C 4RW and 6D Total of 20 players). There are unlimited roster sizes in preseason and playoffs.
4. GM's may send players to the AHL whenever they please. They will likely have to clear waivers. Calling players up from juniors after the season has started will not happen. Make wise decisions.
Trades and Trading Players
1. Trading must be by either (A) PM, (B) email, or (C) IM (messenger client) or by some other form of communication. DO NOT create a topic in the forum to discuss a trade!
2. GM’s may post players in the “TRADING BLOCK” section only to let other GM’s know what players are up on the block. The trading block forum is not for discussion!
3. After you have agreed on a trade, you must post correctly. Then the other GM must write 'accept'/'approve'/'confirm' Etc. with reasoning on why the trade was accepted.
4. Some trades may not be approved! For example, if you traded Sidney Crosby, and Alex Ovechkin for a 5th and Dan Carcillo, it would never go through. This will be decided by our trade commissioners.
6. When posting a trade you must include players name, age, salary, contract length, offense, defense and overall ratings and NEW salary. You must write a short reason why you are making this trade. Trades not including this info may be delayed or denied. GM's must also post the new team salary (only for trades made in the regular season)
7. Trades may include certain conditions. The conditions may only apply to retirement/signing/testing market possibilities. Conditions may NOT be based on player or how the team does!
8. Trades can not include any player who is injured for one week or longer. They will not be processed until the injury is less then a week
RFA's
Instead of money, we would like to use overalls.
61 and under: 4th
62-65: 3rd
65-67: 3rd + 5th
68-70: 2nd
71-72: 2nd+3rd
73-74:2nd+2nd
75-76:1st
77-78: 1st+ 3rd
79-80: 1st+ 2nd+ 3rd
81-83: 1st+1st+2nd+3rd+3rd
84+: 1st+1st+1st+2nd+2nd+3rd
Line Ups
1. The lineups must include the following lines
Line 1 (LW, C, RW)
Line 2 (LW, C, RW)
Line 3 (LW, C, RW)
Line 4 (LW, C, RW)
Defense Pairing 1 (D, D)
Defense Pairing 2 (D, D)
Defense Pairing 3 (D, D)
Powerplay and Penalty Kill will be AUTO'd.
Goaltenders (Starting, Backup)
2. Lines DO NOT need to be posted for every game. They only need to be posted if you have line changes.
Please bold any line changes to ensure the simmer catches the change while posting the word 'Update' on the thread.
5. To adjust to documented bugs within the EHM software, there are line strategy limitations
- max of 2 hit&grind lines
- combined time CANNOT exceed combined time of other lines
- total time cannot exceed 100 seconds
Inactivity/Banning
1. If a GM is inactive for 7 days, the GM can be removed from the league
2. GM's should attempt to make posts at least once every three days or so to show activity.
3. If you are going away, for a short period of time or resigning, post it in the "Vacancies" Board.
4. At the Commish'es discretion GM's can be warned and or banned for inappropriate behavior. This includes:
-language
-personal attacks
-immature or rude posts
-registering two teams !!!!!!!!!!
-collaborating to purposely make a team weaker
New GM's
Anytime a team is taken over by a new GM(new to the league), certain rules apply
- the new GM is not permitted to post trades for a period of 1 real day.
- the new GM is under a 'probationary period' and must show signs of activity and participation and fair play to the game.
[Agent:1]
Salary Cap
1. Staying under the salary cap $68M and over the floor $43M
2. Injured players do not count against cap
3. Penalties:
Over the Cap:
1st + 2nd Warning : Best player benched for next sim
3rd Warning : Best player suspended indefinitely
4th Warning : Best player and goalie sit a season.
5th Warning: You won't be here to get a 5th warning.
Under the Cap floor:
1st Warning- Best propsect on NHL roster is bench
2nd Warning- 2 prospects are bench
3rd Warning- you lose a 3rd pick
4th warning-You lose a 2nd pick too
5th warning- you lose your 1st pick
Releasing, Claiming, Calling Up and Sending players down
1. Players may be released by a GM at any time...
2. Players over the age of 25 must be waived if you would like to sent them down to the AHL.
2. A GM may claim a waived player within 12 hours of the said player being put on wiavers. If a GM put Sidney Crosby on waivers, the team lowest in standings at that time will get him. In offseason, it's first come, first serve.
3. GM's may call up any player at any time, but must stay under your 23 man roster size (You do not need to have 23 players called up but it is recommended that you have at least 2G 4LW 4C 4RW and 6D Total of 20 players). There are unlimited roster sizes in preseason and playoffs.
4. GM's may send players to the AHL whenever they please. They will likely have to clear waivers. Calling players up from juniors after the season has started will not happen. Make wise decisions.
Trades and Trading Players
1. Trading must be by either (A) PM, (B) email, or (C) IM (messenger client) or by some other form of communication. DO NOT create a topic in the forum to discuss a trade!
2. GM’s may post players in the “TRADING BLOCK” section only to let other GM’s know what players are up on the block. The trading block forum is not for discussion!
3. After you have agreed on a trade, you must post correctly. Then the other GM must write 'accept'/'approve'/'confirm' Etc. with reasoning on why the trade was accepted.
4. Some trades may not be approved! For example, if you traded Sidney Crosby, and Alex Ovechkin for a 5th and Dan Carcillo, it would never go through. This will be decided by our trade commissioners.
6. When posting a trade you must include players name, age, salary, contract length, offense, defense and overall ratings and NEW salary. You must write a short reason why you are making this trade. Trades not including this info may be delayed or denied. GM's must also post the new team salary (only for trades made in the regular season)
7. Trades may include certain conditions. The conditions may only apply to retirement/signing/testing market possibilities. Conditions may NOT be based on player or how the team does!
8. Trades can not include any player who is injured for one week or longer. They will not be processed until the injury is less then a week
RFA's
Instead of money, we would like to use overalls.
61 and under: 4th
62-65: 3rd
65-67: 3rd + 5th
68-70: 2nd
71-72: 2nd+3rd
73-74:2nd+2nd
75-76:1st
77-78: 1st+ 3rd
79-80: 1st+ 2nd+ 3rd
81-83: 1st+1st+2nd+3rd+3rd
84+: 1st+1st+1st+2nd+2nd+3rd
Line Ups
1. The lineups must include the following lines
Line 1 (LW, C, RW)
Line 2 (LW, C, RW)
Line 3 (LW, C, RW)
Line 4 (LW, C, RW)
Defense Pairing 1 (D, D)
Defense Pairing 2 (D, D)
Defense Pairing 3 (D, D)
Powerplay and Penalty Kill will be AUTO'd.
Goaltenders (Starting, Backup)
2. Lines DO NOT need to be posted for every game. They only need to be posted if you have line changes.
Please bold any line changes to ensure the simmer catches the change while posting the word 'Update' on the thread.
5. To adjust to documented bugs within the EHM software, there are line strategy limitations
- max of 2 hit&grind lines
- combined time CANNOT exceed combined time of other lines
- total time cannot exceed 100 seconds
Inactivity/Banning
1. If a GM is inactive for 7 days, the GM can be removed from the league
2. GM's should attempt to make posts at least once every three days or so to show activity.
3. If you are going away, for a short period of time or resigning, post it in the "Vacancies" Board.
4. At the Commish'es discretion GM's can be warned and or banned for inappropriate behavior. This includes:
-language
-personal attacks
-immature or rude posts
-registering two teams !!!!!!!!!!
-collaborating to purposely make a team weaker
New GM's
Anytime a team is taken over by a new GM(new to the league), certain rules apply
- the new GM is not permitted to post trades for a period of 1 real day.
- the new GM is under a 'probationary period' and must show signs of activity and participation and fair play to the game.
[Agent:1]